Rally %

0.0541

Rally % on Played Serves

0.0769

Rally Length

3.50

Rallies

2

Avg Change of Possession per Point

1.68

2019 Santa Monica Grand Slam

2019 Santa Monica Grand Slam Semifinals Flexual Healing vs Boys Just Wanna Have Fun

Game 2

June 19, 2019

Link to Footage

Game Info

Flexual Healing

Jarratt Rouse & Travis Core

16

Boys Just Wanna Have Fun

Zack Duffy & Buddy Hammon

21

Choose specific parts of the game from which to see data!

Note: Some stats are only viewable when the full game is selected.

Game Stats

Players

NameG# of Games
-
# of Games
TSTTotal Sets
-
Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors
STPMSetting Plus Minus
-
((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games
SSTStrong Sets
-
An amazing set that salvaged a point a team was not expected to keep alive
SST%Strong Set %
-
Strong Sets / Total Sets
WSTWeak Sets
-
A poor set that missed the net or forced a bad hit
WST%Weak Set %
-
Weak Sets / Total Sets
NSTNormal Sets
-
A set that did not receive a strong or weak designation
NST%Normal Set %
-
Normal Sets / Total Sets
MSTNEMissed Sets (Non Errors)
-
Missed sets that are not setting errors
MSTNE%Missed Set (Non Errors) %
-
Missed Sets (non errors) / Total Sets
STESetting Errors
-
A set causing a direct loss of point (i.e. set is carried)
STE%Setting Error %
-
Setting Errors / Total Sets
Jarratt Rouse160.0000.0000.0061.0000.0000.00
Zack Duffy161.0010.1700.0050.8300.0000.00
Travis Core170.7110.1400.0060.8600.0000.00
Buddy Hammon140.0000.0000.0041.0000.0000.00
Name# of GamesTotal SetsSetting Plus MinusStrong SetsStrong Set %Weak SetsWeak Set %Normal SetsNormal Set %Missed Sets (Non Errors)Missed Set (Non Errors) %Setting ErrorsSetting Error %
Glossary Reference

Teams

NamePlayersG# of Games
-
# of Games
TSTTotal Sets
-
Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors
STPMSetting Plus Minus
-
((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games
SSTStrong Sets
-
An amazing set that salvaged a point a team was not expected to keep alive
SST%Strong Set %
-
Strong Sets / Total Sets
WSTWeak Sets
-
A poor set that missed the net or forced a bad hit
WST%Weak Set %
-
Weak Sets / Total Sets
NSTNormal Sets
-
A set that did not receive a strong or weak designation
NST%Normal Set %
-
Normal Sets / Total Sets
MSTNEMissed Sets (Non Errors)
-
Missed sets that are not setting errors
MSTNE%Missed Set (Non Errors) %
-
Missed Sets (non errors) / Total Sets
STESetting Errors
-
A set causing a direct loss of point (i.e. set is carried)
STE%Setting Error %
-
Setting Errors / Total Sets
Flexual HealingJarratt Rouse & Travis Core1130.8110.0800.00120.9200.0000.00
Boys Just Wanna Have FunZack Duffy & Buddy Hammon1100.8010.1000.0090.9000.0000.00
NamePlayers# of GamesTotal SetsSetting Plus MinusStrong SetsStrong Set %Weak SetsWeak Set %Normal SetsNormal Set %Missed Sets (Non Errors)Missed Set (Non Errors) %Setting ErrorsSetting Error %
Glossary Reference