Statistics Glossary

Category Field Abbreviation Description
General # of Games G # of Games
General RPR RPR 1.57* (RPR Hitting + RPR Defense + RPR Serving + RPR Efficiency)
General Roundnet Plus Minus RPM (Breaks - Broken) / # of games
General Breaks BK Points won when serving
General Broken BKN Points lost when receiving
General Break % BK% Breaks / Total Serves
General Strong Plays SP Strong Hits + Strong Sets + Strong Serve Receives + Strong Defensive Touches
General Weak Plays WP Weak Hits + Weak Sets + Weak Serve Receives + Weak Defensive Touches
General Errors E Hitting Errors + Defensive Touch Errors + Setting Errors
General Wins W Games won
General Losses L Games lost
General Calls For CF Calls ruled in favor of the player
General Calls Against CA Calls ruled against the player
General Clutch Opportunities CLOPP Number of points when the sum of both team's points is greater than 30 and the game is within 3 points
General Clutch Aces CLA Aces when facing a clutch opportunity
General Clutch Breaks CLBK Breaks made when facing a clutch opportunity
General Clutch Break % CLBK% Clutch Breaks / Clutch Opportunities
Serving Total Serves TSV Serves Made + Double Faults
Serving Aces A Serves where the receiving team has 1 or 0 touches, resulting in a point for the serving team
Serving Ace % A% Aces / Total Serves
Serving Serves On SVO Serves successfully played onto the net or played by the receiving team, regardless of 1st or 2nd serve
Serving Double Faults DF Unsuccessful serves (each double fault is considered one missed serve)
Serving Serve On % SVO% Serves Made / Total Serves
Serving Forced Weak Receives FWR Serves that forced a Weak Receive
Serving Forced Weak Receive % FWR% Forced Weak Receives / Total Serves
Serving No-Touch Aces NTA Successful serves that are not touched by the receiver
Serving No-Touch Ace % NTA% No-Touch Aces / Total Aces
Serving 1-Touch Aces 1TA Successful serves that are not touched by the opposing team's setter
Serving 1-Touch Ace % 1TA% 1-Touch Aces / Total Serves
Serving Allowed Strong Receives ASR Servest that allow a Strong Receive
Serving Allowed Strong Receive % ASR% Allowed Weak Receives / Total Serves
Serving First Serves On FSVO Successful serves from the first serving opportunity
Serving First Serve On % FSVO% First Serves On / Total Serves
Serving Second Serves On SSVO Successful serves from the second serving opportunity
Serving Second Serve On % SSVO% Second Serves On / Total Serves
Serving Serving Impact SVI (Aces + Forced Weak Receives) / Total Serves
Serving Adjusted Serving Impact ASVI (Aces + 1/2 * (Forced Weak Receives)) / Total Serves
Serve Receive Total Serves Faced TSVF Opposing server's Total Serves (Serves Made + Double Faults)
Serve Receive Aced AD Serve receives where the receiving team has 1 or 0 touches, resulting in a point for the serving team
Serve Receive Aced % AD% Aced / Total Serves Faced
Serve Receive Weak Receives WR A poor receive that forced a difficult set to be playable
Serve Receive Weak Receive % WR% Weak Receives / Total Serves Faced
Serve Receive No-Touch Aced NTAD Serve receives that are not touched by the receiver (from successful serves)
Serve Receive No-Touch Aced % NTAD% No-Touch Aced / Total Aced
Serve Receive 1-Touch Aced 1TAD Serve receives that are not touched by the setter (from successful serves)
Serve Receive 1-Touch Aced % 1TAD% 1-Touch Aced / Total Serves Faced
Serve Receive Strong Receives SR A great receive that kept an exceptional serve in play or allowed a hit on 2 opportunity off of a good serve
Serve Receive Strong Receive % SR% Strong Receives / Total Serves Faced
Serve Receive Total Made Serves Faced TMSVF Opposing server's Serves Made
Serve Receive Aced % on SVO AD%SVO Aced / Total Made Serves Faced
Hitting Total Hits TH Strong Hits + Normal Hits + Weak Hits + Missed Hits (non errors) + Hitting Errors
Hitting Put Aways PA Successful hits that are not returned by the defense (1 or 0 touches by the defending team)
Hitting Put Away % PA% Put Aways / Total Hits
Hitting Strong Hits SH An amazing hit that won a point a team was not expected to win
Hitting Strong Hit % SH% Strong Hits / Total Hits
Hitting Weak Hits WH A poor hit that was easily returned by the defense
Hitting Weak Hit % WH% Weak Hits / Total Hits
Hitting Normal Hits NH A hit that did not receive a strong or weak designation
Hitting Normal Hit % NH% Normal Hits / Total Hits
Hitting Missed Hits (non errors) MHNE Missed hits that are not hitting errors
Hitting Missed Hit (non errors) % MHNE% Missed Hits (non errors) / Total Hits
Hitting Hitting Errors HE A hit causing a direct loss of point (i.e. hits rim or double bounce on net)
Hitting Hitting Error% HE% Hitting Errors / Total Hits
Hitting No-Touch Put Aways NTPA Successful hits that the defense does not touch
Hitting No-Touch Put Away % NTPA% No-Touch Put Aways / Total Put Aways
Hitting 1-Touch Put Aways 1TPA Successful hits that the defensive team's setter does not touch
Hitting 1-Touch Put Away % 1TPA% 1-Touch Put Aways / Total Hits
Hitting Hits on 2 HO2 A hit taken on the second touch of a possession
Hitting Hits on 2 % HO2% Hits on 2 / Total Hits
Hitting Hit on 2 Missed % HO2X% Hits on 2 Missed / Hits on 2
Hitting Hit on 2 Put Away % HO2PA% Hit on 2 Put Aways / Hits on 2
Hitting Partner Strong Set % PSST% Partner Strong Set %
Hitting Partner Weak Set % PWST% Partner Weak Set %
Setting Total Sets TST Strong Sets + Normal Sets + Weak Sets + Missed Sets (non errors) + Setting Errors
Setting Setting Plus Minus STPM ((Strong Sets - Weak Sets) * Partner Put Away %) / # of games
If weak sets > strong sets, then: (1 - Partner Put Away %)
Setting Strong Sets SST An amazing set that salvaged a point a team was not expected to keep alive
Setting Strong Set % SST% Strong Sets / Total Sets
Setting Weak Sets WST A poor set that missed the net or forced a bad hit
Setting Weak Set % WST% Weak Sets / Total Sets
Setting Normal Sets NST A set that did not receive a strong or weak designation
Setting Normal Set % NST% Normal Sets / Total Sets
Setting Missed Sets (non errors) MSTNE Missed sets that are not setting errors
Setting Missed Set (non errors) % MSTNE% Missed Sets (non errors) / Total Sets
Setting Setting Errors STE A set causing a direct loss of point (i.e. set is carried)
Setting Setting Error % STE% Setting Errors / Total Sets
Setting Partner Put Away % PPA% Partner Put Away %
Setting Partner No-Touch Put Away % PNTPA% Partner No-Touch Put Away %
Setting Partner 1-Touch Put Away % P1TPA% Partner 1-Touch Put Away %
Defense Total Defensive Touches TDT Defensive Touches Not Returned + Defensive Touches Returned
Defense Adjusted Defensive Touches ADT (Defensive Touches Returned + 1/2 * Defensive Touches Not Returned) / # of games
Defense Defensive Touches Returned DTR A defensive touch that is returned to the net
Defense Defensive Touches Not Returned DTNR A defensive touch that is not returned to the net
Defense Strong Defensive Touches SDT An amazing defensive touch that would not require a strong set to win the point or salvaged a point that was not expected to be kept alive
Defense Strong Defensive Touch % SDT% Strong Defensive Touches / Total Defensive Touches
Defense Weak Defensive Touches WDT A poor defensive touch off of a hit that was expected to returned
Defense Weak Defensive Touch % WDT% Weak Defensive Touches / Total Defensive Touches
Defense Defensive Touch Errors DTE A defensive touch that directly lost a point a team was expected to win
Defense Defensive Touch Error % DTE% Defensive Touch Errors / Total Defensive Touches
Defense Opponent Put Away % OPA% Opponent Put Away %
Defense Opponent Strong Hit % OSH% Opponent Strong Hit %
Defense Opponent Weak Hit % OWH% Opponent Weak Hit %
Defense Opponent Strong Set % OSST% Opponent Strong Set %
Defense Opponent Weak Set % OWST% Opponent Weak Set %
Serve Center Total Serve Attempts TSVA Serves Made + Serves Missed (including first and second faults)
Serve Center Aces A Serves where the receiving team has 1 or 0 touches, resulting in a point for the serving team
Serve Center Ace % A% Aces / Total Serve Attempts
Serve Center Serves On SVO Serves successfully played onto the net or played by the receiving team, regardless of 1st or 2nd serve
Serve Center Faults F Unsuccessful serve attempts
Serve Center Serve on % SVO% Serves Made / Total Serve Attempts
Serve Center Forced Weak Receives FWR Serves that forced a Weak Receive
Serve Center Forced Weak Receive % FWR% Forced Weak Receives / Total Serve Attempts
Serve Center No-Touch Aces NTA Successful serves that are not touched by the receiver
Serve Center No-Touch Ace % NTA% No-Touch Aces / Total Aces Attempts
Serve Center 1-Touch Aces 1TA Successful serves that are not touched by the opposing team's setter
Serve Center 1-Touch Ace % 1TA% 1-Touch Aces / Total Serve Attempts
Serve Center Allowed Strong Receives ASR Serves that allow a Strong Receive
Serve Center Allowed Strong Receive % ASR% Allowed Weak Receives / Total Serve Attempts
Serve Center First Serves On FSVO Successful serves from the first serving opportunity
Serve Center First Serve On % FSVO% First Serves On / Total Serve Attempts
Serve Center Second Serves On SSVO Successful serves from the second serving opportunity
Serve Center Second Serve On % SSVO% Second Serves On / Total Serve Attempts
Serve Center Break % BK% Breaks / Total Serve Attempts
Serve Center Clutch Opportunities CLOPP Number of serve attempts when the sum of both team's points is greater than 30 and the game is within 3 points
Serve Center Clutch Aces CLA Aces when facing a clutch opportunity
Serve Center Clutch Breaks CLBK Breaks made when facing a clutch opportunity
Serve Center Clutch Break % CLBK% Clutch Breaks / Clutch Opportunities