Rally %
0.0857Rally % on Played Serves
0.0968Rally Length
3.33Rallies
3Avg Change of Possession per Point
1.66Spikeball Tour Stop: Erie 2021
Spikeball Tour Stop: Erie 2021 Semifinals Barrell Roll Bros vs Kinda Calculated
Game 1
June 19, 2021
Game Info
Barrell Roll Bros
Ezra Dantowitz & Derek Johnson
14
Kinda Calculated
Dan Abrams & Ryan Marino
21
Game Stats
Name | G# of Games - # of Games | TDTTotal Defensive Touches - Defensive Touches Not Returned + Defensive Touches Returned | ADTAdjusted Defensive Touches per Game - (Defensive Touches Returned + 1/2 * Defensive Touches Not Returned) / # of games | DTRDefensive Touches Returned - A defensive touch that is returned to the net | DTNRDefensive Touches Not Returned - A defensive touch that is not returned to the net | SDTStrong Defensive Touches - An amazing defensive touch that would not require a strong set to win the point or salvaged a point that was not expected to be kept alive | SDT%Strong Defensive Touch % - Strong Defensive Touches / Total Defensive Touches | WDTWeak Defensive Touches - A poor defensive touch off of a hit that was expected to returned | WDT%Weak Defensive Touch % - Weak Defensive Touches / Total Defensive Touches | DTEDefensive Touch Errors - A defensive touch that directly lost a point a team was expected to win | DTE%Defensive Touch Error % - Defensive Touch Errors / Total Defensive Touches |
---|---|---|---|---|---|---|---|---|---|---|---|
Dan Abrams | 1 | 1 | 0.50 | 0 | 1 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
Ryan Marino | 1 | 6 | 4.50 | 3 | 3 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
Ezra Dantowitz | 1 | 2 | 1.50 | 1 | 1 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
Derek Johnson | 1 | 4 | 2.00 | 0 | 4 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
Name | # of Games | Total Defensive Touches | Adjusted Defensive Touches per Game | Defensive Touches Returned | Defensive Touches Not Returned | Strong Defensive Touches | Strong Defensive Touch % | Weak Defensive Touches | Weak Defensive Touch % | Defensive Touch Errors | Defensive Touch Error % |
Name | Players | G# of Games - # of Games | TDTTotal Defensive Touches - Defensive Touches Not Returned + Defensive Touches Returned | ADTAdjusted Defensive Touches per Game - (Defensive Touches Returned + 1/2 * Defensive Touches Not Returned) / # of games | DTRDefensive Touches Returned - A defensive touch that is returned to the net | DTNRDefensive Touches Not Returned - A defensive touch that is not returned to the net | SDTStrong Defensive Touches - An amazing defensive touch that would not require a strong set to win the point or salvaged a point that was not expected to be kept alive | SDT%Strong Defensive Touch % - Strong Defensive Touches / Total Defensive Touches | WDTWeak Defensive Touches - A poor defensive touch off of a hit that was expected to returned | WDT%Weak Defensive Touch % - Weak Defensive Touches / Total Defensive Touches | DTEDefensive Touch Errors - A defensive touch that directly lost a point a team was expected to win | DTE%Defensive Touch Error % - Defensive Touch Errors / Total Defensive Touches |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Barrell Roll Bros | Ezra Dantowitz & Derek Johnson | 1 | 6 | 3.50 | 1 | 5 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
Kinda Calculated | Dan Abrams & Ryan Marino | 1 | 7 | 5.00 | 3 | 4 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
Name | Players | # of Games | Total Defensive Touches | Adjusted Defensive Touches per Game | Defensive Touches Returned | Defensive Touches Not Returned | Strong Defensive Touches | Strong Defensive Touch % | Weak Defensive Touches | Weak Defensive Touch % | Defensive Touch Errors | Defensive Touch Error % |