< Prototype Playtest 4 and 5

Prototype Playtest 4 and 5 Quarterfinals Zach/Victor vs Daniel/Thomas

March 29, 2021

Rally %

0.0816

Rally % on Played Serves

0.1

Avg Rally Length

3.50

Rallies Per Game

2.0

Avg Change of Possession per Point

1.73
Players Teams Series Games

Players

NameG# of Games
-
# of Games
TSTTotal Sets
-
Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors
STPMSetting Plus Minus
-
((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games
SSTStrong Sets
-
An amazing set that salvaged a point a team was not expected to keep alive
SST%Strong Set %
-
Strong Sets / Total Sets
WSTWeak Sets
-
A poor set that missed the net or forced a bad hit
WST%Weak Set %
-
Weak Sets / Total Sets
NSTNormal Sets
-
A set that did not receive a strong or weak designation
NST%Normal Set %
-
Normal Sets / Total Sets
MSTNEMissed Sets (Non Errors)
-
Missed sets that are not setting errors
MSTNE%Missed Set (Non Errors) %
-
Missed Sets (non errors) / Total Sets
STESetting Errors
-
A set causing a direct loss of point (i.e. set is carried)
STE%Setting Error %
-
Setting Errors / Total Sets
Daniel Lindeen216-0.5600.0020.12140.8800.0000.00
Victor Ho2100.0000.0000.00101.0000.0000.00
Zach Zimmerman210-0.5000.0020.2080.8000.0000.00
Thomas Nishimoto214-0.9200.0020.14100.7110.0710.07
Name# of GamesTotal SetsSetting Plus MinusStrong SetsStrong Set %Weak SetsWeak Set %Normal SetsNormal Set %Missed Sets (Non Errors)Missed Set (Non Errors) %Setting ErrorsSetting Error %
Glossary Reference

Teams

NamePlayersG# of Games
-
# of Games
TSTTotal Sets
-
Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors
STPMSetting Plus Minus
-
((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games
SSTStrong Sets
-
An amazing set that salvaged a point a team was not expected to keep alive
SST%Strong Set %
-
Strong Sets / Total Sets
WSTWeak Sets
-
A poor set that missed the net or forced a bad hit
WST%Weak Set %
-
Weak Sets / Total Sets
NSTNormal Sets
-
A set that did not receive a strong or weak designation
NST%Normal Set %
-
Normal Sets / Total Sets
MSTNEMissed Sets (Non Errors)
-
Missed sets that are not setting errors
MSTNE%Missed Set (Non Errors) %
-
Missed Sets (non errors) / Total Sets
STESetting Errors
-
A set causing a direct loss of point (i.e. set is carried)
STE%Setting Error %
-
Setting Errors / Total Sets
Zach/VictorVictor Ho & Zach Zimmerman220-0.4500.0020.10180.9000.0000.00
Daniel/ThomasDaniel Lindeen & Thomas Nishimoto230-1.4700.0040.13240.8010.0310.03
NamePlayers# of GamesTotal SetsSetting Plus MinusStrong SetsStrong Set %Weak SetsWeak Set %Normal SetsNormal Set %Missed Sets (Non Errors)Missed Set (Non Errors) %Setting ErrorsSetting Error %
Glossary Reference

Series

NameG# of Games
-
# of Games
TSTTotal Sets
-
Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors
STPMSetting Plus Minus
-
((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games
SSTStrong Sets
-
An amazing set that salvaged a point a team was not expected to keep alive
SST%Strong Set %
-
Strong Sets / Total Sets
WSTWeak Sets
-
A poor set that missed the net or forced a bad hit
WST%Weak Set %
-
Weak Sets / Total Sets
NSTNormal Sets
-
A set that did not receive a strong or weak designation
NST%Normal Set %
-
Normal Sets / Total Sets
MSTNEMissed Sets (Non Errors)
-
Missed sets that are not setting errors
MSTNE%Missed Set (Non Errors) %
-
Missed Sets (non errors) / Total Sets
STESetting Errors
-
A set causing a direct loss of point (i.e. set is carried)
STE%Setting Error %
-
Setting Errors / Total Sets
Prototype Playtest 4 and 5 Quarterfinals Zach/Victor vs Daniel/Thomas250-1.8500.0060.12420.8410.0210.02
Name# of GamesTotal SetsSetting Plus MinusStrong SetsStrong Set %Weak SetsWeak Set %Normal SetsNormal Set %Missed Sets (Non Errors)Missed Set (Non Errors) %Setting ErrorsSetting Error %
Glossary Reference

Games

NameTSTTotal Sets
-
Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors
STPMSetting Plus Minus
-
((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games
SSTStrong Sets
-
An amazing set that salvaged a point a team was not expected to keep alive
SST%Strong Set %
-
Strong Sets / Total Sets
WSTWeak Sets
-
A poor set that missed the net or forced a bad hit
WST%Weak Set %
-
Weak Sets / Total Sets
NSTNormal Sets
-
A set that did not receive a strong or weak designation
NST%Normal Set %
-
Normal Sets / Total Sets
MSTNEMissed Sets (Non Errors)
-
Missed sets that are not setting errors
MSTNE%Missed Set (Non Errors) %
-
Missed Sets (non errors) / Total Sets
STESetting Errors
-
A set causing a direct loss of point (i.e. set is carried)
STE%Setting Error %
-
Setting Errors / Total Sets
Prototype Playtest 4 and 5 Quarterfinals Zach/Victor vs Daniel/Thomas 129-0.4100.0020.07260.9000.0010.03
Prototype Playtest 4 and 5 Quarterfinals Zach/Victor vs Daniel/Thomas 221-0.5000.0040.19160.7610.0500.00
NameTotal SetsSetting Plus MinusStrong SetsStrong Set %Weak SetsWeak Set %Normal SetsNormal Set %Missed Sets (Non Errors)Missed Set (Non Errors) %Setting ErrorsSetting Error %
Glossary Reference