< Prototype Playtest 4 and 5

Prototype Playtest 4 and 5 Semifinals Zach/Victor vs Daniel/Thomas

March 29, 2021

Rally %

0.1552

Rally % on Played Serves

0.225

Avg Rally Length

3.44

Rallies Per Game

4.5

Avg Change of Possession per Point

1.78
Players Teams Series Games

Players

NameG# of Games
-
# of Games
TSTTotal Sets
-
Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors
STPMSetting Plus Minus
-
((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games
SSTStrong Sets
-
An amazing set that salvaged a point a team was not expected to keep alive
SST%Strong Set %
-
Strong Sets / Total Sets
WSTWeak Sets
-
A poor set that missed the net or forced a bad hit
WST%Weak Set %
-
Weak Sets / Total Sets
NSTNormal Sets
-
A set that did not receive a strong or weak designation
NST%Normal Set %
-
Normal Sets / Total Sets
MSTNEMissed Sets (Non Errors)
-
Missed sets that are not setting errors
MSTNE%Missed Set (Non Errors) %
-
Missed Sets (non errors) / Total Sets
STESetting Errors
-
A set causing a direct loss of point (i.e. set is carried)
STE%Setting Error %
-
Setting Errors / Total Sets
Daniel Lindeen213-0.9200.0020.15110.8500.0000.00
Victor Ho2140.3820.1400.00120.8600.0000.00
Zach Zimmerman212-0.3100.0010.08110.9200.0000.00
Thomas Nishimoto221-0.3600.0000.00180.8620.1010.05
Name# of GamesTotal SetsSetting Plus MinusStrong SetsStrong Set %Weak SetsWeak Set %Normal SetsNormal Set %Missed Sets (Non Errors)Missed Set (Non Errors) %Setting ErrorsSetting Error %
Glossary Reference

Teams

NamePlayersG# of Games
-
# of Games
TSTTotal Sets
-
Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors
STPMSetting Plus Minus
-
((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games
SSTStrong Sets
-
An amazing set that salvaged a point a team was not expected to keep alive
SST%Strong Set %
-
Strong Sets / Total Sets
WSTWeak Sets
-
A poor set that missed the net or forced a bad hit
WST%Weak Set %
-
Weak Sets / Total Sets
NSTNormal Sets
-
A set that did not receive a strong or weak designation
NST%Normal Set %
-
Normal Sets / Total Sets
MSTNEMissed Sets (Non Errors)
-
Missed sets that are not setting errors
MSTNE%Missed Set (Non Errors) %
-
Missed Sets (non errors) / Total Sets
STESetting Errors
-
A set causing a direct loss of point (i.e. set is carried)
STE%Setting Error %
-
Setting Errors / Total Sets
Zach/VictorVictor Ho & Zach Zimmerman2260.1920.0810.04230.8800.0000.00
Daniel/ThomasDaniel Lindeen & Thomas Nishimoto234-1.1900.0020.06290.8520.0610.03
NamePlayers# of GamesTotal SetsSetting Plus MinusStrong SetsStrong Set %Weak SetsWeak Set %Normal SetsNormal Set %Missed Sets (Non Errors)Missed Set (Non Errors) %Setting ErrorsSetting Error %
Glossary Reference

Series

NameG# of Games
-
# of Games
TSTTotal Sets
-
Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors
STPMSetting Plus Minus
-
((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games
SSTStrong Sets
-
An amazing set that salvaged a point a team was not expected to keep alive
SST%Strong Set %
-
Strong Sets / Total Sets
WSTWeak Sets
-
A poor set that missed the net or forced a bad hit
WST%Weak Set %
-
Weak Sets / Total Sets
NSTNormal Sets
-
A set that did not receive a strong or weak designation
NST%Normal Set %
-
Normal Sets / Total Sets
MSTNEMissed Sets (Non Errors)
-
Missed sets that are not setting errors
MSTNE%Missed Set (Non Errors) %
-
Missed Sets (non errors) / Total Sets
STESetting Errors
-
A set causing a direct loss of point (i.e. set is carried)
STE%Setting Error %
-
Setting Errors / Total Sets
Prototype Playtest 4 and 5 Semifinals Zach/Victor vs Daniel/Thomas260-0.7120.0330.05520.8720.0310.02
Name# of GamesTotal SetsSetting Plus MinusStrong SetsStrong Set %Weak SetsWeak Set %Normal SetsNormal Set %Missed Sets (Non Errors)Missed Set (Non Errors) %Setting ErrorsSetting Error %
Glossary Reference

Games

NameTSTTotal Sets
-
Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors
STPMSetting Plus Minus
-
((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games
SSTStrong Sets
-
An amazing set that salvaged a point a team was not expected to keep alive
SST%Strong Set %
-
Strong Sets / Total Sets
WSTWeak Sets
-
A poor set that missed the net or forced a bad hit
WST%Weak Set %
-
Weak Sets / Total Sets
NSTNormal Sets
-
A set that did not receive a strong or weak designation
NST%Normal Set %
-
Normal Sets / Total Sets
MSTNEMissed Sets (Non Errors)
-
Missed sets that are not setting errors
MSTNE%Missed Set (Non Errors) %
-
Missed Sets (non errors) / Total Sets
STESetting Errors
-
A set causing a direct loss of point (i.e. set is carried)
STE%Setting Error %
-
Setting Errors / Total Sets
Prototype Playtest 4 and 5 Semifinals Zach/Victor vs Daniel/Thomas 128-0.2120.0730.11210.7520.0700.00
Prototype Playtest 4 and 5 Semifinals Zach/Victor vs Daniel/Thomas 332-0.1500.0000.00310.9700.0010.03
NameTotal SetsSetting Plus MinusStrong SetsStrong Set %Weak SetsWeak Set %Normal SetsNormal Set %Missed Sets (Non Errors)Missed Set (Non Errors) %Setting ErrorsSetting Error %
Glossary Reference