Rally %
0.0682Rally % on Played Serves
0.0938Rally Length
4.00Rallies
3Avg Change of Possession per Point
1.66Spikeball Tour Stop: Salt Lake City 2021
Spikeball Tour Stop: Salt Lake City 2021 Semifinals Seg Fault vs Wyspike Toxicity
Game 3
Aug. 14, 2021
Game Info
Seg Fault
Rahul Murthy & Garrett Hornok
23
Wyspike Toxicity
Luke Mowry & David Louis
21
Game Stats
Name | G# of Games - # of Games | TSTTotal Sets - Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors | STPMSetting Plus Minus - ((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games | SSTStrong Sets - An amazing set that salvaged a point a team was not expected to keep alive | SST%Strong Set % - Strong Sets / Total Sets | WSTWeak Sets - A poor set that missed the net or forced a bad hit | WST%Weak Set % - Weak Sets / Total Sets | NSTNormal Sets - A set that did not receive a strong or weak designation | NST%Normal Set % - Normal Sets / Total Sets | MSTNEMissed Sets (Non Errors) - Missed sets that are not setting errors | MSTNE%Missed Set (Non Errors) % - Missed Sets (non errors) / Total Sets | STESetting Errors - A set causing a direct loss of point (i.e. set is carried) | STE%Setting Error % - Setting Errors / Total Sets |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Luke Mowry | 1 | 9 | -0.30 | 0 | 0.00 | 1 | 0.11 | 8 | 0.89 | 0 | 0.00 | 0 | 0.00 |
Rahul Murthy | 1 | 11 | -0.55 | 0 | 0.00 | 1 | 0.09 | 10 | 0.91 | 0 | 0.00 | 0 | 0.00 |
David Louis | 1 | 11 | -0.50 | 0 | 0.00 | 1 | 0.09 | 9 | 0.82 | 1 | 0.09 | 0 | 0.00 |
Garrett Hornok | 1 | 4 | 0.00 | 1 | 0.25 | 1 | 0.25 | 2 | 0.50 | 0 | 0.00 | 0 | 0.00 |
Name | # of Games | Total Sets | Setting Plus Minus | Strong Sets | Strong Set % | Weak Sets | Weak Set % | Normal Sets | Normal Set % | Missed Sets (Non Errors) | Missed Set (Non Errors) % | Setting Errors | Setting Error % |
Name | Players | G# of Games - # of Games | TSTTotal Sets - Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors | STPMSetting Plus Minus - ((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games | SSTStrong Sets - An amazing set that salvaged a point a team was not expected to keep alive | SST%Strong Set % - Strong Sets / Total Sets | WSTWeak Sets - A poor set that missed the net or forced a bad hit | WST%Weak Set % - Weak Sets / Total Sets | NSTNormal Sets - A set that did not receive a strong or weak designation | NST%Normal Set % - Normal Sets / Total Sets | MSTNEMissed Sets (Non Errors) - Missed sets that are not setting errors | MSTNE%Missed Set (Non Errors) % - Missed Sets (non errors) / Total Sets | STESetting Errors - A set causing a direct loss of point (i.e. set is carried) | STE%Setting Error % - Setting Errors / Total Sets |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Seg Fault | Rahul Murthy & Garrett Hornok | 1 | 15 | -0.53 | 1 | 0.07 | 2 | 0.13 | 12 | 0.80 | 0 | 0.00 | 0 | 0.00 |
Wyspike Toxicity | Luke Mowry & David Louis | 1 | 20 | -0.80 | 0 | 0.00 | 2 | 0.10 | 17 | 0.85 | 1 | 0.05 | 0 | 0.00 |
Name | Players | # of Games | Total Sets | Setting Plus Minus | Strong Sets | Strong Set % | Weak Sets | Weak Set % | Normal Sets | Normal Set % | Missed Sets (Non Errors) | Missed Set (Non Errors) % | Setting Errors | Setting Error % |