Rally %

0.0606

Rally % on Played Serves

0.0952

Rally Length

3.50

Rallies

2

Avg Change of Possession per Point

1.45

Spikeball Tour Stop: Salt Lake City 2021

Spikeball Tour Stop: Salt Lake City 2021 Semifinals Seg Fault vs Wyspike Toxicity

Game 1

Aug. 14, 2021

Link to Footage

Game Info

Seg Fault

Rahul Murthy & Garrett Hornok

12

Wyspike Toxicity

Luke Mowry & David Louis

21

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Note: Some stats are only viewable when the full game is selected.

Game Stats

Players

NameG# of Games
-
# of Games
TSTTotal Sets
-
Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors
STPMSetting Plus Minus
-
((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games
SSTStrong Sets
-
An amazing set that salvaged a point a team was not expected to keep alive
SST%Strong Set %
-
Strong Sets / Total Sets
WSTWeak Sets
-
A poor set that missed the net or forced a bad hit
WST%Weak Set %
-
Weak Sets / Total Sets
NSTNormal Sets
-
A set that did not receive a strong or weak designation
NST%Normal Set %
-
Normal Sets / Total Sets
MSTNEMissed Sets (Non Errors)
-
Missed sets that are not setting errors
MSTNE%Missed Set (Non Errors) %
-
Missed Sets (non errors) / Total Sets
STESetting Errors
-
A set causing a direct loss of point (i.e. set is carried)
STE%Setting Error %
-
Setting Errors / Total Sets
Luke Mowry150.0000.0000.0051.0000.0000.00
Rahul Murthy160.0000.0000.0061.0000.0000.00
David Louis150.4010.2000.0040.8000.0000.00
Garrett Hornok120.0000.0000.0021.0000.0000.00
Name# of GamesTotal SetsSetting Plus MinusStrong SetsStrong Set %Weak SetsWeak Set %Normal SetsNormal Set %Missed Sets (Non Errors)Missed Set (Non Errors) %Setting ErrorsSetting Error %
Glossary Reference

Teams

NamePlayersG# of Games
-
# of Games
TSTTotal Sets
-
Strong Sets + Weak Sets + Normal Sets + Missed Sets + Setting Errors
STPMSetting Plus Minus
-
((Strong Sets - Weak Sets - Setting Errors) * Partner Put Away %)/Total Games; But if weak sets > strong sets, then: ((Strong Sets - Weak Sets - Setting Errors) * (1 - Partner Put Away %))/Total Games
SSTStrong Sets
-
An amazing set that salvaged a point a team was not expected to keep alive
SST%Strong Set %
-
Strong Sets / Total Sets
WSTWeak Sets
-
A poor set that missed the net or forced a bad hit
WST%Weak Set %
-
Weak Sets / Total Sets
NSTNormal Sets
-
A set that did not receive a strong or weak designation
NST%Normal Set %
-
Normal Sets / Total Sets
MSTNEMissed Sets (Non Errors)
-
Missed sets that are not setting errors
MSTNE%Missed Set (Non Errors) %
-
Missed Sets (non errors) / Total Sets
STESetting Errors
-
A set causing a direct loss of point (i.e. set is carried)
STE%Setting Error %
-
Setting Errors / Total Sets
Seg FaultRahul Murthy & Garrett Hornok180.0000.0000.0081.0000.0000.00
Wyspike ToxicityLuke Mowry & David Louis1100.6010.1000.0090.9000.0000.00
NamePlayers# of GamesTotal SetsSetting Plus MinusStrong SetsStrong Set %Weak SetsWeak Set %Normal SetsNormal Set %Missed Sets (Non Errors)Missed Set (Non Errors) %Setting ErrorsSetting Error %
Glossary Reference